|New Crosshairs -- Replace / Redesign|
Add New Crosshairs to Quake 2
Look through the many pics here in the Quake 2 section on pages 1 thru 7 and download one of the prebuilt pak9 files containing three crosshairs. Place the pak file in your baseq2 folder. Since Quake 2 looks for all pak files when it starts, and gives precedence to the files in the higher numbered pak, it will use your new x-hairs in the pak 9 and ignore the originals in the pak0. You can choose the new crosshairs in the regular game menu, but it will still refer to them as cross, angle, etc., or using the console (hit the tilde (~) key), choose one of them by typing crosshair 1, crosshair 2, or crosshair 3.
1. Insert new crosshair files into your pak0.pak file. See the instructions below. 2. Build your own pak file with your choice of any three crosshairs.
DEALING WITH PAK FILES
All the graphics and sound files in Quake 2 are contained in the file called pak0.pak in your baseq2 folder. . You need a program specially designed to handle pak files to look inside or build a new pak. (With Quake 3, this pak format has changed to a traditional ZIP format. The pk3 file extension used in Q3 is really just a ZIP in disguise). If you don't already have a pak opening program, download Pak Explorer now while you read this. All the descriptions and screen shots in these instructions will refer to Pak Explorer. Read the readme.txt file after unzipping.
Quake 2 allows
you to access 3 crosshairs, called ch1.pcx, ch2.pcx, and ch3.pcx. These reside in a folder called PICS inside the
pak0.pak file. You can store more than 3 crosshairs with other file
names in the PICS folder if you choose to, but Quake 2 will only recognize the three file
names listed above. In order to view other crosshairs in the game, the
new crosshair files must be renamed to either ch1.pcx,
ch2.pcx, or ch3.pcx. If you choose to open your pak0.pak file
If you would
rather not open the pak0.pak file and mess around inside
By now I'll assume that if you want to change the crosshairs inside your pak0.pak you have unzipped Pak Explorer and installed it in a folder. The first time you double-click on the pakexpl.exe file to start the program, it should prompt you to set the Options. Set the Shell Options as seen below. The other options are up to you.
Once those Shell Options are set, you will be able to open a pak file by clicking on it, and you will be able to create a new pak file from the right mouse button menu, just like you create a new folder.
ADD NEW HAIRS TO THE PAK0.PAK AS PCX FILES
If you have
downloaded individual crosshairs, they are in .pcx format.
Quake 2 will still call the crosshairs the same names(cross, dot, angle) it used to in the Options menu. You can view the new crosshairs from within the game by bringing down the command console with the tilde (~) key, and typing crosshair 1, crosshair 2, etc.
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